Chess Program

Why Chess

Chess is an ancient game. It was originated in northern India some 1500 years ago and gradually spread throughout the world. The first ever world chess championship was held in the United States in 1886. Chess is a contest of two opposing minds. Each game starts on equal ground between the two sides, with each side taking turns to move. To win a chess game, one side has to seek an advantage from superior strategy, until either the opposing side makes a fatal mistake, or the accumulated advantage overwhelms the opponent. Chess doesn’t require sophisticated equipment or facilities. People of any age, from young children to seniors, can face each other and offer their mind in the art of battle. Accumulated volumes of research have demonstrated the significant benefits of playing chess on realizing a child’s true mental potential, improving logical reasoning capabilities, and sustaining concentration. In the modern era, where many parents face the problem of online gaming, chess offers a compelling alternative. Instead of modern gaming’s focus on fast reflexes, cursor precision, and coordination, chess can be played on a deeper, more intellectual level. Playing chess requires deep thinking, analysis and judgment. To build a solid foundation, beginning players are taught to recognize patterns and negotiate their memory through known paths. Thinking in chess terms benefits sophisticated reasoning, serving as the building block to real-world decision making. At the same time, the exercise gradually expands the brain’s memorization capacity. There is no right path, except for the one that you choose. Chess players are taught to create worlds inside their brains, where strategies and calculations work in relative harmony. No matter how much experience a player has, chess is the mind’s nearest gym.

Instructor Information

Mr. L is an experienced chess instructor with a peak tournament rating of USCF 1632 (class B). As a young chess protégé, he was on the age-group national top 100 list for three years. He finished the 8th place in 2006 National Youth Action Chess Championship and 15th place in 2006 National Scholastic k-12 / Collegiate Championship. Mr. L has participated in more than 100 national, state, and local level chess tournaments. He knows how it feels and what it takes to become a powerful young chess player. His expertise is to bring students into the magical chess world and teach them the observation, concentration, and strategic thinking that are so vital to the success of not only in chess but also in life.

Teaching Philosophy

Mr. L believes in the power of interactive problem solving and active learning. There are no long lectures. Students learn chess by solving carefully selected chess puzzles and getting feedback from reviewing their chess games. Mr. L expects sustained effort from students to memorize known chess patterns and play chess at home.

Course Information

Three level of courses are offered

  • Chess I

This course is for students who have none or very limited exposure to the game of chess. It’ll introduce chess pieces, equipment, rules, and basic concepts of the game. Students will acquire enough knowledge to play chess at an elementary level and compete against their peers in USCF rated chess tournaments.

  • Chess II

This course is for students who are ready to participate USCF rated chess tournaments or have already obtained a rating of up to 1000. Students will learn to play chess adequately and gain a moderate understanding of the game.

  • Chess III

This course is for students who are rated between 1000 and 1400. Students will be taught to recognize and memorize patterns, create their own style, and recognize strategies. They are expected to devote significant time to study chess in order to keep up with the accelerated curriculum.

Pre-Requisite

There is no pre-requisite. Completely new students will start in Chess I. Students can move into a higher level with Mr. L’s consent.